This is an RnD i did to test the houdini 14 flip solver workflow for Water/Foam/Spray/Mist , The Rendering done in Redshift for Softimage , except Foam/Mist render in Mantra , a lot can be improved and optimized , hope to make v2 better with some camera animation to make the shot more dynamics.
Shark Model Provided By Carlos Parmentier .